Thursday, July 31, 2008

Squig Collector!!!

New Product Announcement

Squig Collector! Hours and hours of gameplay! New squigs added every minute! Collect them all!


"Yeah man, I was just watching the latest speed run from gsaines -- whoa! He categorized 10918 squigs in like 25 minutes!"

Amaze your friends with the blinding speed and accuracy of your left hand, as you hammer those a, s, d, f, x, and t keys! Contribute to the tastiness of the burrito swarm, while totally leveling up like crazy. At level 30, you get a flying mount -- of Squigging Out!

"I found a secret message after 8800 Squigs -- serickso wrote a funny message to me, disguised a Squig. I laughed forever!"

Each time a user tries to write a stroke into the award-winning, breathtakingly perfect new web application Skritter, it turns into a Squig -- for you to collect! But watch out! Some Squigs are miscategorized by the Skritter's recognition -- as a tasty trap for you, the Hero! It's a grueling marathon of accuracy and endurance -- and fun!


God, this is boring...

Go For the Red Ones

We decided it would be a good idea to let everyone know which particular strokes we need more data for. Those strokes are painted in red in the phantom. Draw them a few times when you see them, and don't worry about drawing directly on the outline. We want variety so that the recognizers are trained to be flexible.

A couple other things have been added today. The phantom fades away when the mouse is clicked, to encourage users to try to write it without the phantom, so that the characters are not simply traced. There's also a startup screen, although both buttons just begin the program, there's no demo yet. We'll make one later on when the program isn't changing so rapidly.

Wednesday, July 30, 2008

We Need Squigs

Some of the recognizers need to be improved, and to do that we need data, ie squigs (the lines you draw that get interpreted as strokes). The system is now rigged to give everyone vocabs with characters with strokes that need to be written more to tune our recognizers. Which means you can't choose between difficulty or style of characters.

Some of the recognizers aren't even built yet though, so no matter how many times you try to write a stroke, it won't show up. When you get to a stroke that will not be recognized, just write it a few times, say three to five, and then just move on to the rest of the character. As we get enough samples we'll build the recognizers for the strokes.

Also, we'd like a wide variety of samples, so it's better to keep the phantom off when you're writing the characters (and this also makes for better learning). We don't want tracings of the stroke, we want as many different styles as possible so that the recognizers will learn to be flexible.

Tuesday, July 29, 2008

Power up!

We're back from New England. I just threw up a whole bunch more traditional characters, but their strokes are out of order until later--look out for that. Some other strokes are new and haven't had their recognizers tuned yet, so they may not work at all.

The good news is that user-entered Squigs are now feeding into the Drudge, and after we categorize them, the Burritos will swarm and the recognition will get a lot better.

Our pitch video is also available online now. Behold it if you've seven minutes to enchant.

Wednesday, July 16, 2008

More Website Tweaking

Check out the new portraits. Now you don't have to look at the bottom of the post to see who wrote it. Larger versions of them are in the team page in the about section.

I've been trying to come up with a logo for the site. I'm thinking maybe something involving a brush or a bottle of ink. If you have any thoughts or suggestions regarding the logo, do send them in.

The site in general has also been tweaked. Safari works now and so does... wait where did the navigation bar go in Internet Explorer?

Undo is here

nick-iconNow you can press 'Z' to undo the last stroke, if it is recognized incorrectly or some other tragedy. Let me know if you see any bugs with it.

Tuesday, July 15, 2008

Redesign

scott-iconThe front page has been rearranged a bit with golden ratios galore. To fit into the new design though we had to cut out flash window sizes 450 and 500 pixels. Let us know what you think of the design, or if you have any suggestions. It'll probably get redone and tweaked as we march steadily towards beta.

Safari and Explorer are getting better, but still not completely fixed. But they should be at least usable now. Will keep working on it.

Fixed stuff:

nick-iconLowered the framerate to 31 from 90. 90 was probably too high. Please feedback if you see any Flash Player performance differences. Also, if you're seeing slow Flash (the drawing is slow), try upgrading to the very latest Flash Player and feedback if it's any better.

If you tried sending a comment with non-ASCII text in it (like Chinese characters), we probably didn't get it. Sorry about that. Chinese in comments should work now.

Designed a new front page layout for the vocab/definition prompts. Let us know how you like it. Is it natural to have the character on top and vocab on the bottom?

We've gotten rid of sizes 450 and 500 -- they were just too big. We'd still like feedback on the other sizes.

Monday, July 14, 2008

About Browsers

scott-iconYou see we all use Firefox, so it works great on that, but not so great on Explorer 7 or Safari. So we'll work on that tomorrow.

Notes on an Alpha Test

nick-iconWe've been developing madly on Skritter since... well, since about as long as we can remember (June?). On this momentous day, we have finally finished enough of it for it to be barely usable. An alpha version!

There are a ton of bugs, and missing features, and stuff we just haven't done yet, but we would be thrilled if you would be our alpha testers. Just check out the site, use it to practice some characters, and let us know what you think. We need your feedback and your excellent sense of design.

Note that the whole sign-up / log-in structure is waiting on a bugfix from Google App Engine, so for now we've just thrown something together: when the page loads, type in your username. You can pick anything you want, but in order to track progress, you'll have to use the same username.

Then just start writing characters at the prompt. Press 'S' to go to the next character (same as the Next button), 'F' to see the character to remind you or to trace it, and 'Space' to clear the current character and start over. Any time you think of something, anything at all, that you want to tell us, enter it in the comment box and send it. It'll include the current character you're working on, if you have character-specific feedback.

Some specific questions:
  • What size do you find it most natural to write at? We've put radio buttons to select the size of the Flash window, so try the different sizes and see what you like.
  • Is it easy or hard to write the characters? Fun? How are the animations?
  • Does the learning process (prompt, write, move on) make sense to you? Are there tweaks we can do to make it more natural?
  • How are our colors, site design, link structure, etc.? Are you into the ink blot theme?
  • Is the site design just totally broken on your browser?
  • Is it loading fast enough for you? Any lag/delays?
  • Are there any characters that we've entered in wrong?
Some caveats, for the willing:
  • A lot of the site isn't there yet, of course.
  • The home page has some debugging stuff for alpha testers, like that comment box, traditional/simplified selection, # of characters known, and the canvas size options. That's just thrown up there as tools, not to be part of the final design.
  • You'll probably need Flash Player 9, if you don't already have it. It's a snap to install, don't worry.
  • It is using a very primitive spaced-repetition learning system. It keeps track of your progress, sort of, and schedules characters for learning based on when you'll forget them, but it does it in a very stupid way for now. We're working on this and it'll get a lot better, soon. We don't need feedback if this messes up, yet. It is designed to work best, however, if you write a character that you don't know correctly once before moving on to the next.
  • There are only 554 characters in the database, out of ~2900 planned, and 2000 vocab words. That'll keep growing.
  • We have very few traditional characters in there, now, so most of the time, choosing Traditional will just give you the Simplified for characters we haven't done yet. Also, traditional / difficulty selection won't take effect for a couple characters.
  • We're recording the strokes that you make in order to better tune our recognizers. So write like you normally would want to for some practice thing like this. If it's not recognizing something, it's probably just because the recognition isn't very well tuned for that stroke yet--and your data will help.
  • We will probably have to wipe out any learning progress before we move onto a Beta version (hopefully by September), potentially more than once.
  • Eventually, we will add feedback about stroke order -- that'll be cool. Until then, most relatively correct stroke orders should work. Traditional characters, though, have the strokes all messed up. I'll fix that soon.
  • The username system is just a placeholder -- good enough until we have a really good log-in system. At least it shouldn't get in your way.
It's really rough, but I hope you won't hold that against us. It'll get a lot better, especially with your help. Thanks!

Alpha Release

george-iconWe are finally ready for a few testers to give Skritter a try. Everything is pretty rudimentary at the moment, but we're hoping you can get a sense of how cool this is going to be in just a little while.

Please feel free to leave us comments, criticisms, questions, or concerns. We're keeping the Alpha really small which means we can respond to any and all of your input.

Thanks for checking us out!

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